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FreeHand®
Drawing Technique No. 3
Part A |
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This very simple and basic technique is for
drawing isometric or oblique rectangular shapes with Macromedia®
FreeHand. This tutorial uses FreeHand 9, but the steps should
be the same for most any version. This is just a loose drawing
technique for making freeform isometric or oblique shapes
"on the fly". In other words, we're not using any measurements.
It is handy for making quick shapes where measurements are
not critical. In the next tutorial I'll show you how to use
the Transform palette to control the angles.

1. Create a new document and click View >
Snap To Point. This setting plays an important role in
this technique. Next, select the Rectangle tool in the Toolbox.
2. Draw a rectangle in the workspace.
3. Make sure the preferences are setup for "Double-click
enables transform handles" (File > Preferences >
General). Choose the Pointer tool and double-click the
rectangle as shown below left. When the transform handles
appear, move the mouse pointer to the position shown below
center. Note that the pointer changes to the skew shape. While
holding down the Shift key, drag the mouse upwards to skew
the rectangle vertically as shown below right. Release the
mouse button before the Shift key when the desired
amount of skew is attained. The Shift key constrains the skew
to vertical.
4. Your example should look similar to the one
shown below.
 
5. With the Rectangle tool, draw another rectangle
to the left of the first one as shown below left. Then using
the Pointer tool as in a previous step, Shift-drag downwards
to skew the rectangle similar to the example below right.
6. Position the mouse pointer near the lower
right corner of this new rectangle. When you see a small solid
square next to the pointer, it means that you are over an
anchor point (below left). When you click and drag you'll
be dragging the object from its corner point. Press and hold
the mouse button down then drag the object until it snaps
to the lower left corner point of the rectangle on the right.
7. Release the mouse button when done (below
left). FreeHand has a very aggressive "snap" and will let
you know when you've snapped to point. The Mac® version even
has cool sounds to alert you. Click and drag the upper left
corner to give this rectangle the desired width (below right).
Note: When resizing skewed rectangles
in FreeHand, the angles are preserved, which makes them very
easy to adjust. This is very important when making technical
illustrations. Only Macromedia FreeHand and Deneba Canvas™
support this feature.
8. Next, click and drag the opposite point (below
left) until it snaps to the corner point of the rectangle
on the right (below right).
9. The two rectangles are now complete (below
left). Next, clone the left rectangle by clicking and dragging
the mouse while holding down the Alt (Windows®) or Option
(Macintosh®) key at the same time (below right). Drag this
copy of the rectangle to the right. Release the mouse button
before releasing the Alt/Opt key. The mouse pointer
has a plus sign next to it indicating that you are cloning
the object. You will see this plus sign as long as the Alt/Opt
key is held down.
Click
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